The Room No. 9 site updated with what looks to be a complete outline of the rules of the “game”––I mean, experiment. Also of note…
This is barely a real post but it’d be annoying to write about on Twitter, so, without further ado, a half-assed blog post.
Thank you to the anon on /blog/ who dug scans up on weibo! Most of the other information is repeated from the website update, but there’s a lengthy interview with Amemiya about the game with some interesting details this time. Might make some corrections later since I cranked this out pretty fast but anywho:
Checked out the demo for Spray’s new thing, Tsuminaru Rasen no Ori, the other day after I realized the game was already out. You can grab it on the official site––do note, you will need to use something like RLSE launcher to run it because of the engine.
I’m trying to be less lazy and write about some of the stuff I’ve been playing. I suspect it’s not going to work because I am extremely lazy, but anywho here’s some thoughts about some of the games I played recently…
The official site for Room No. 9 has updated to reveal the key visual and character profiles. It’s also still slated for a 2016 summer release (probably late summer though).
Most of the information isn’t terribly new but here it is anyway: